Software Engineer — Based in Los Angeles, CA
Edward
Sung
I build clean, performant software and thoughtful digital experiences. Focused on systems design, developer tooling, and the intersection of engineering and product.

About
Engineer by trade,
builder by nature.
I build clean, performant software and thoughtful digital experiences. Focused on systems design, developer tooling, and the intersection of engineering and product.
Skills
Experience
Where I've worked.
Software Engineer Intern
Varmodel
Master of Science in Computer Science
University of Southern California
Software Engineer
FAST Enterprises
Software Developer
Clark County Water Reclamation District
Bachelor of Science in Computer Science
University of Nevada, Las Vegas
Software Engineer Intern
Varmodel
February 2026 —
—
February 2026 —
Software Engineer Intern
Varmodel
June 2025 — May 2027
Master of Science in Computer Science
University of Southern California
June 2023 — May 2025
Software Engineer
FAST Enterprises
Developed enforcement services to optimize revenue collection for the states of Massachusetts and Michigan. Led development of scalable features across 10+ projects, improving system reliability and accelerating deployments through CI/CD pipelines. Designed an audit tool that increased audit speed by 30% and reduced clerical errors by 20%. Optimized database performance, cutting latency by 47% across 10K+ daily transactions, and developed multiple user-facing web portals to automate tasks and streamline workflows, improving efficiency by 80%.
June 2022 — June 2023
Software Developer
Clark County Water Reclamation District
Designed and launched the company's first mobile application, improving operational efficiency for over 400 internal users. Developed an automated database rollback system that reduced deployment failure recovery time by 40%. Optimized database queries reducing retrieval latency by 28%, and built a REST API to support the mobile app enabling secure CRUD operations on internal employee databases.
August 2020 — May 2023
Bachelor of Science in Computer Science
University of Nevada, Las Vegas
Projects
Selected work.
BlockMo
Load Balancer
Bulletin
VolunteerOne
Pregnancy Tracker
Shell in Go
BlockMo
2023
Cryptocurrency web application which allows users to conduct transactions and mine new currency. Utilizes a hashing algorithm designed with encryption best practices. Features 2-step email verification and auto-rotating session tokens.
2023
BlockMo
Cryptocurrency web application which allows users to conduct transactions and mine new currency. Utilizes a hashing algorithm designed with encryption best practices. Features 2-step email verification and auto-rotating session tokens.
2023
Load Balancer
Load balancer using a round-robin algorithm to distribute requests across a set of backend services with retry support. Performs active health checking and passive recovery for unhealthy backends.
2022
Bulletin
Social media application built with a modern full-stack: React, Node.js, GraphQL, MongoDB, and Apollo. Supports posts, comments, and real-time updates.
2022
VolunteerOne
Peer-based mobile app that connects volunteers to community opportunities and events. Matches volunteers to suitable opportunities based on skills, interests, and experience.
2022
Pregnancy Tracker
Comprehensive pregnancy tracking app with three user portals — Patient, Doctor, and System Admin — each providing tailored functionality for managing and tracking information throughout the pregnancy journey.
2022
Shell in Go
A simple Unix shell for macOS built from scratch in Go.
Contact
Let's work
together.
Whether you have a project in mind, a role to fill, or just want to connect — I'd love to hear from you.