Software Engineer — Based in Houston, TX
Edward
Sung
I build backend systems and scalable web applications. Focused on APIs, data systems, and performance.

About
User First,
Always.
Software engineer with 2+ years of experience at FAST Enterprises, currently pursuing a Master’s at USC — previously interned at Varmodel and Avanade, and now a software engineering intern at NASA.
Skills
Experience
Where I've worked.
Software Engineering Intern
NASA
Software Engineer Intern
Avanade
Software Engineer Intern
Varmodel
Master of Science in Computer Science
University of Southern California
Software Engineer
FAST Enterprises
Software Engineer Intern
Clark County Water Reclamation District
Bachelor of Science in Computer Science
University of Nevada, Las Vegas
Software Engineering Intern
NASA
August 2026 — Present
- —Designing a containerized web replacement for Qt desktop tools in the USS mission training system, integrating with the existing ActiveMQ/HTTP backend to cut maintenance burden and support distributed deployment
- —Building a video streaming integration between the Mission Training Center's Orion simulator and CODA, the instructor-facing operations data platform, replacing manual workarounds with a program-agnostic API design reusable across future spacecraft programs
- —Presenting architecture options and technology stack recommendations in a formal design review to Training Systems engineers
August 2026 — Present
Software Engineering Intern
NASA
Designing a containerized web replacement for Qt desktop tools in the USS mission training system, integrating with the existing ActiveMQ/HTTP backend to cut maintenance burden and support distributed deploymentBuilding a video streaming integration between the Mission Training Center's Orion simulator and CODA, the instructor-facing operations data platform, replacing manual workarounds with a program-agnostic API design reusable across future spacecraft programsPresenting architecture options and technology stack recommendations in a formal design review to Training Systems engineers
June 2026 — August 2026
Software Engineer Intern
Avanade
Prototyped a real-time and batch speech-to-text pipeline on Databricks/Azure for a client engagement, converting live and recorded audio into structured text outputs and presenting prototype iterations directly to the clientBenchmarked on-device versus cloud LLM deployments on latency, security, and cost to drive the architecture decision
February 2026 — May 2026
Software Engineer Intern
Varmodel
Architected a 3-stage video upload pipeline with presigned URLs to DigitalOcean Spaces, enabling direct client uploads and eliminating server-side FFmpeg processing, reducing upload latency by 40%Owned the Stripe billing integration end-to-end, building idempotent webhook processing with retry/failure handling and subscription lifecycle management, and shipped real-time chat using Django Channels WebSocketsReplaced keyword-based partner search with a RAG discovery system using OpenAI embeddings and Qdrant vector search, improving match relevance across the platform
June 2025 — May 2027 (Expected)
Master of Science in Computer Science
University of Southern California
GPA: 3.5
June 2023 — May 2025
Software Engineer
FAST Enterprises
Sole engineer for enforcement modules in Massachusetts state tax systems, owning rule evaluation, validation, and automated enforcement actions over 2M+ taxpayer financial recordsIncreased revenue recovery efficiency by 15% by orchestrating multi-step enforcement workflows end-to-endStabilized a large-scale deployment during production incidents by fixing frontend-backend contract mismatches and unhandled API failure states through schema validation and error handling, cutting crash rate from 20% to 5%Designed and shipped an internal audit tool used by 50+ staff, halving audit time from 60 to 30 minutes per caseReduced page load time from 10s to 4s across 10K+ daily transactions by analyzing query logs and execution plans, rewriting joins, adding composite indexes on high-cardinality columns, and removing redundant sub-queriesMentored 2 engineering interns and worked directly with Massachusetts state agency stakeholders on enforcement system delivery
June 2022 — May 2023
Software Engineer Intern
Clark County Water Reclamation District
Built the agency's first mobile app using React Native and REST APIs, digitizing paper-based vehicle checkout workflows for 400+ employees, and cut average request latency from 287ms to 94ms by restructuring backend queries
August 2020 — May 2023
Bachelor of Science in Computer Science
University of Nevada, Las Vegas
Dean's List | GPA: 3.4
Projects
Selected work.
Rushes
Steering-Time Guidance for a Vision-Language-Action Driving Model
Computational Image Puzzle Solver
BlockMo
Load Balancer
Bulletin
VolunteerOne
Pregnancy Tracker
Shell in Go
Rushes
2026
- —Shipped and notarized a macOS app supporting natural-language video search by running MobileCLIP-S0's dual image/text encoders fully on-device via Core ML
- —Designed a concurrent Vision pipeline that auto-tags footage on import, keeping the UI responsive while indexing runs in the background
2026
Rushes
- —Shipped and notarized a macOS app supporting natural-language video search by running MobileCLIP-S0's dual image/text encoders fully on-device via Core ML
- —Designed a concurrent Vision pipeline that auto-tags footage on import, keeping the UI responsive while indexing runs in the background
2026
Steering-Time Guidance for a Vision-Language-Action Driving Model
- —Built an A/B experiment harness with paired-seed baseline-vs-guided runs, structured CSV/JSON logging, per-pair trajectory artifacts, and an ADE/FDE metrics module
2025
Computational Image Puzzle Solver
- —Built a computer vision system that reconstructs images from scattered puzzle pieces, supporting 4 rotation orientations and automatic grid inference
- —Optimized solver using beam search (5000 states) with precomputed pairwise compatibility caching across rotations
- —Developed OpenCV pipeline for piece extraction using contour detection, morphological filtering, Sobel gradients, and artifact removal
2023
BlockMo
- —Cryptocurrency web application which allows users to conduct transactions and mine new currency.
- —Utilizes a hashing algorithm designed with encryption best practices.
- —Features 2-step email verification and auto-rotating session tokens.
2023
Load Balancer
- —Load balancer using a round-robin algorithm to distribute requests across a set of backend services with retry support.
- —Performs active health checking and passive recovery for unhealthy backends.
2022
Bulletin
- —Social media application built with a modern full-stack: React, Node.js, GraphQL, MongoDB, and Apollo.
- —Supports posts, comments, and real-time updates.
2022
VolunteerOne
- —Peer-based mobile app that connects volunteers to community opportunities and events.
- —Matches volunteers to suitable opportunities based on skills, interests, and experience.
2022
Pregnancy Tracker
- —Comprehensive pregnancy tracking app with three user portals — Patient, Doctor, and System Admin.
- —Each portal provides tailored functionality for managing and tracking information throughout the pregnancy journey.
2022
Shell in Go
- —A simple Unix shell for macOS built from scratch in Go.
Contact
Let's work
together.
Whether you have a project in mind, a role to fill, or just want to connect — I'd love to hear from you.