Software Engineer — Based in Los Angeles, CA

Edward
Sung

I build backend systems and scalable web applications. Focused on APIs, data systems, and performance.

Edward Sung
Software EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware EngineerSoftware Engineer

About

User First,
Always.

Software engineer with 2+ years of experience at FAST Enterprises, currently pursuing a Master’s at USC — interning at Avanade and joining NASA as a software engineering intern in August 2026.

Skills

PythonTypeScriptJavaScriptGoJavaC++C#SQLREST APIsDjangoNode.jsExpressWebSocketsCelery/RedisPostgreSQLMySQLMongoDBFirebasePyTorchVector EmbeddingsQdrantRAGHugging FaceClaude CodeGitHub CopilotAWSDockerOAuth

Experience

Where I've worked.

Incoming August 2026

Software Engineering Intern

NASA

June 2026 — August 2026

Software Engineer Intern

Avanade

Leading prototype development for a speech-to-text engagement, converting real-time and recorded audio into structured text outputs on a Databricks and Azure stack, and presenting prototype iterations directly to the clientBenchmarking on-device versus cloud LLM deployments across latency, security, and scalability to guide architecture selection for environments with intermittent or restricted connectivity

February 2026 — May 2026

Software Engineer Intern

Varmodel

Architected a 3-stage video upload pipeline with presigned URLs to DigitalOcean Spaces, enabling direct client uploads and eliminating server-side FFmpeg processing, reducing upload latency by 40%Owned the Stripe billing integration (subscription management, webhook handling) and shipped real-time chat using Django Channels WebSocketsReplaced keyword-based partner search with a RAG discovery system using OpenAI and Gemini embeddings and Qdrant vector search, improving match relevance across the platform

June 2025 — May 2027 (Expected)

Master of Science in Computer Science

University of Southern California

GPA: 3.5

June 2023 — May 2025

Software Engineer

FAST Enterprises

Owned enforcement modules end-to-end as the sole engineer, orchestrating multi-step workflows across Massachusetts state tax systems, integrating validation, rule evaluation, and automated actions over 2M+ records, increasing revenue recovery efficiency by 15%Responded to production incidents and stabilized a large-scale deployment by fixing frontend-backend contract mismatches and unhandled API failure states through schema validation and improved error handling, reducing crash rate from 20% to 5%Designed and implemented an audit tool used by 50+ internal users, reducing average audit time from 60 minutes to 30 minutes per case and eliminating clerical errors per audit cycleReduced page load time from 10s to 4s across 10K+ daily transactions by analyzing query logs and execution plans, rewriting joins, adding composite indexes on high-cardinality columns, and removing redundant sub-queriesMentored 2 engineering interns and worked directly with Massachusetts state agency stakeholders on enforcement system delivery

June 2022 — May 2023

Software Engineer Intern

Clark County Water Reclamation District

Built the agency's first mobile app using React Native and REST APIs, digitizing paper-based vehicle checkout workflows for 400+ employees, and cut average request latency from 287ms to 94ms by restructuring backend queries

August 2020 — May 2023

Bachelor of Science in Computer Science

University of Nevada, Las Vegas

Dean's List | GPA: 3.4

Projects

Selected work.

2026

Steering-Time Guidance for a Vision-Language-Action Driving Model

  • Built an A/B experiment harness with paired-seed baseline-vs-guided runs, structured CSV/JSON logging, per-pair trajectory artifacts, and an ADE/FDE metrics module
PythonPyTorchHugging FaceNumPy

2025

Computational Image Puzzle Solver

  • Built a computer vision system that reconstructs images from scattered puzzle pieces, supporting 4 rotation orientations and automatic grid inference
  • Optimized solver using beam search (5000 states) with precomputed pairwise compatibility caching across rotations
  • Developed OpenCV pipeline for piece extraction using contour detection, morphological filtering, Sobel gradients, and artifact removal
C++OpenCVCMake

2023

BlockMo

  • Cryptocurrency web application which allows users to conduct transactions and mine new currency.
  • Utilizes a hashing algorithm designed with encryption best practices.
  • Features 2-step email verification and auto-rotating session tokens.
JavaScriptBlockchainCryptographyAuthentication

2023

Load Balancer

  • Load balancer using a round-robin algorithm to distribute requests across a set of backend services with retry support.
  • Performs active health checking and passive recovery for unhealthy backends.
GoNetworkingSystems

2022

Bulletin

  • Social media application built with a modern full-stack: React, Node.js, GraphQL, MongoDB, and Apollo.
  • Supports posts, comments, and real-time updates.
ReactNode.jsGraphQLMongoDBApollo

2022

VolunteerOne

  • Peer-based mobile app that connects volunteers to community opportunities and events.
  • Matches volunteers to suitable opportunities based on skills, interests, and experience.
MobileReact NativeCommunity

2022

Pregnancy Tracker

  • Comprehensive pregnancy tracking app with three user portals — Patient, Doctor, and System Admin.
  • Each portal provides tailored functionality for managing and tracking information throughout the pregnancy journey.
Full StackHealthcareMulti-role

2022

Shell in Go

  • A simple Unix shell for macOS built from scratch in Go.
GoSystemsCLI

Contact

Let's work
together.

Whether you have a project in mind, a role to fill, or just want to connect — I'd love to hear from you.